ASTON MARTIN ONE-77 2010
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To install mods you need OpenIV

Tuning works ONLY with ADD-ON

Instructions :

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ADD-ON :

1.Go on OpenIV, and set this on edit mode

2.Create a new folder named "one77" in Grand Theft Auto V\mods\update\x64\dlcpacks

3.Put dlc.rpf in this folder

4.Next, go to : Grand Theft Auto V\mods\update\update.rpf\common\data\

5.You must write in two files : dlclist.xml and extratitleupdatedata.meta

6.Extract the 2 files on your desktop

7.In dlclist.xml, after the others lines, write :
		<Item>dlcpacks:\one77\</Item>
8.In extratitleupdatedata.meta, write :
		<Item type="SExtraTitleUpdateMount">
			<deviceName>dlc_one77:/</deviceName>
			<path>update:/dlc_patch/one77/</path>
		</Item>
9.You need to download a new gameconfig to avoid crashes.
I use this gameconfig. link : http://www.grandtheftauto5.fr/telechargements/mods/2341-gameconfig-pour-un-nombre-illimite-de-vehicules-add-on/

10.With a trainer, make enter name manually and write "one77".

11.Normally, the car should spawn.
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REPLACE :

1.In the archive, take the 3 files and put them on the desktop

2.Go on OpenIV in Edit Mode

3.Go to Grand Theft Auto V\mods\x64e.rpf\levels\gta5\vehicles.rpf\ and replace the 3 files named "rapidgt"

4.Go to Grand Theft Auto V\mods\update\x64\dlcpacks\patchday1ng\dlc.rpf\x64\levels\gta5\vehicles.rpf\ and replace the 3 files named "rapidgt"

5.For working dials, go to Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5 and extract the vehicles.meta
in vehicles.meta, search "<modelName>rapidgt</modelName>" and next search "dashboard". Remplace "VDT_SUPERGT" by "VDT_ZTYPE"

6.You can remplace the handling by an other I made for the add-on. If you have already modify the handling with others mods, 
search "rapidgt". After the search, copy and paste this :

    <Item type="CHandlingData">
      <handlingName>RAPIDGT</handlingName>
      <fMass value="1500.000000" />
      <fInitialDragCoeff value="10.000000" />
      <fPercentSubmerged value="85.000000" />
      <vecCentreOfMassOffset x="0.000000" y="-0.100000" z="0.000000" />
      <vecInertiaMultiplier x="1.200000" y="1.600000" z="1.900000" />
      <fDriveBiasFront value="0.000000" />
      <nInitialDriveGears value="6" />
      <fInitialDriveForce value="0.500000" />
      <fDriveInertia value="1.000000" />
      <fClutchChangeRateScaleUpShift value="3.000000" />
      <fClutchChangeRateScaleDownShift value="3.000000" />
      <fInitialDriveMaxFlatVel value="200.000000" />
      <fBrakeForce value="1.000000" />
      <fBrakeBiasFront value="0.450000" />
      <fHandBrakeForce value="0.600000" />
      <fSteeringLock value="43.000000" />
      <fTractionCurveMax value="2.450000" />
      <fTractionCurveMin value="2.250000" />
      <fTractionCurveLateral value="22.500000" />
      <fTractionSpringDeltaMax value="0.050000" />
      <fLowSpeedTractionLossMult value="1.000000" />
      <fCamberStiffnesss value="0.000000" />
      <fTractionBiasFront value="0.485000" />
      <fTractionLossMult value="1.000000" />
      <fSuspensionForce value="2.450000" />
      <fSuspensionCompDamp value="1.400000" />
      <fSuspensionReboundDamp value="3.100000" />
      <fSuspensionUpperLimit value="0.060000" />
      <fSuspensionLowerLimit value="-0.080000" />
      <fSuspensionRaise value="0.000000" />
      <fSuspensionBiasFront value="0.450000" />
      <fAntiRollBarForce value="0.700000" />
      <fAntiRollBarBiasFront value="0.500000" />
      <fRollCentreHeightFront value="0.290000" />
      <fRollCentreHeightRear value="0.280000" />
      <fCollisionDamageMult value="0.700000" />
      <fWeaponDamageMult value="1.000000" />
      <fDeformationDamageMult value="0.700000" />
      <fEngineDamageMult value="1.500000" />
      <fPetrolTankVolume value="65.000000" />
      <fOilVolume value="5.000000" />
      <fSeatOffsetDistX value="0.000000" />
      <fSeatOffsetDistY value="0.000000" />
      <fSeatOffsetDistZ value="0.000000" />
      <nMonetaryValue value="35000" />
      <strModelFlags>440010</strModelFlags>
      <strHandlingFlags>0</strHandlingFlags>
      <strDamageFlags>20</strDamageFlags>
      <AIHandling>AVERAGE</AIHandling>
      <SubHandlingData>
        <Item type="CCarHandlingData">
          <fBackEndPopUpCarImpulseMult value="0.075000" />
          <fBackEndPopUpBuildingImpulseMult value="0.030000" />
          <fBackEndPopUpMaxDeltaSpeed value="0.250000" />
        </Item>
        <Item type="NULL" />
        <Item type="NULL" />
      </SubHandlingData>
    </Item>

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TUNING : WORKS FOR ADD-ON ONLY /!\

Sadly, doesnt work because of the id error
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TEMPLATE :

	For template, extract the texture named "template.dds" on desktop. Next import it with a logicial looks like photoshop for 
editing the skin as you want, and next save it with the same name "template" and replace the texture of the ytd file by your new
texture. And if next you want the stock car (without template), replace the texture "template" by "NoTemplate" who is in the archive.

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Thanks for download !

So, good game !

Model is from Forza Motorsport 6 Apex : Gamemodels.ru
Conversion to Gta V : Theoasterix
Scripts : Theoasterix
Screenshots : Theoasterix




